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	<title>extra credits &#8211; My Brain Doesn&#039;t Work</title>
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		<title>Spec Ops, again</title>
		<link>https://blog.nidde.nu/spec-ops-again/</link>
				<comments>https://blog.nidde.nu/spec-ops-again/#respond</comments>
				<pubDate>Sat, 10 Oct 2015 21:07:00 +0000</pubDate>
		<dc:creator><![CDATA[Mike]]></dc:creator>
				<category><![CDATA[360]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[extra credits]]></category>
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		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[spec ops]]></category>
		<category><![CDATA[the line]]></category>
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				<description><![CDATA[Whenever I&#8217;m not sure about something, and I&#8217;m interested enough in the topic to care, I turn to people that are smarter than me. When I had finished Spec Ops: The Line I returned to two videos by Extra Credits,... <a class="more-link" href="https://blog.nidde.nu/spec-ops-again/">Continue Reading &#8594;</a>]]></description>
								<content:encoded><![CDATA[<p>Whenever I&#8217;m not sure about something, and I&#8217;m interested enough in the topic to care, I turn to people that are smarter than me. When I had finished Spec Ops: The Line I returned to two videos by Extra Credits, a group of game designers talking about video games, and their episodes on the game. Turns out my thoughts on the game and my reaction to it had not been without reason. I&#8217;m going to leave the explaining to these fellows, they can do it much more entertaining than I can.</p>
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